I'm happy to share after 6 months of work Busharium has been released! This project was done for AIE major production and using a custom engine built in C++ by Laochra Murray. I was responsible for the shader work and part of the environment art for this project. The two main shaders I contributed to were the toon shader, and the outline shader, both being scripted in GLSL.
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Please check out Busharium here:
https://octostitch.itch.io/busharium
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My lovely team members:
Environment/Character artist:
https://www.artstation.com/siddanspj
Lead Designer:
https://aliciahayashi.com/
Producer:
https://sites.google.com/view/blakeandrewsportfolio/
Programmer:
https://laochra.github.io/
Musician:
https://www.linkedin.com/in/isabella-verduci-372a89182/?originalSubdomain=au
See the shader in motion, the watercolor effect is achieved by multiplying the toon shading with Simplex Noise
The release trailer!